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Yankee Candle Cheltenham Virtual Reality
The starting point for this project involved optimising 3D modelling data received from the client which included full technical detail of every nut, bolt and screw. The models were textured using the clients own posters and images before building within the Unity Game Engine. Fully accurate lighting and texturing can then be viewed in 1 to 1 scale within a virtual reality headset or explored via desktop. Items can be picked up and inspected and the user can wander around the physical space before construction, saving time and decreasing design development timescales.
Key Skills
-3D Modelling
-Surface Modelling and Texturing
-Game Engine Lighting and Texture Mapping
-Virtual Reality Programming and Scripting
Click and Drag to rotate view






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